The first game had sold reasonably well, but the critical response had been feverish hoping to capitalise on the Fallout buzz, Black Isle's publisher, Interplay, quickly commissioned a sequel. But back in 1997, when a small, now-defunct studio called Black Isle were just starting out, the classic Fallout style was far from recognisable. A lot of Fallout's core characteristics we nowadays take for granted. Stories that unfold subtly and organically, based on how you play. PCGamesN believe that Fallout 2 defined the series.
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